From 1de40034a642e9945bc830c522bffad593eddf0f Mon Sep 17 00:00:00 2001 From: HF Date: Sun, 26 Apr 2020 00:14:55 +0200 Subject: [PATCH] try to fix bug about pixels not getting received --- src/ui/Renderer2D.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ui/Renderer2D.js b/src/ui/Renderer2D.js index 6cd9d1d0..b47cd146 100644 --- a/src/ui/Renderer2D.js +++ b/src/ui/Renderer2D.js @@ -214,7 +214,7 @@ class Renderer { const px = ((x - canX) * scaleM) + (CANVAS_WIDTH / 2); const py = ((y - canY) * scaleM) + (CANVAS_HEIGHT / 2); // if not part of our current canvas, do not render - if (px < 0 || py >= CANVAS_WIDTH || py < 0 || py >= CANVAS_HEIGHT) return; + if (px < 0 || px >= CANVAS_WIDTH || py < 0 || py >= CANVAS_HEIGHT) return; context.fillStyle = palette.colors[color]; context.fillRect(px, py, scaleM, scaleM);