forked from ppfun/pixelplanet
add more colors in 3D canvas
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8b6d0ba698
commit
4c7dfb91c5
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@ -95,6 +95,7 @@
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"ident":"v",
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"title": "3D Canvas",
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"colors": [
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[ 255, 255, 255 ],
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[ 255, 255, 255 ],
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[ 255, 255, 255 ],
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[ 228, 228, 228 ],
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@ -125,11 +126,41 @@
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[ 0, 0, 234 ],
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[ 25, 25, 115 ],
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[ 207, 110, 228 ],
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[ 130, 0, 128 ]
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[ 130, 0, 128 ],
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[ 49, 46, 47 ],
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[ 99, 92, 90 ],
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[ 129, 119, 107 ],
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[ 198, 181, 165 ],
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[ 255, 237, 212 ],
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[ 150, 86, 122 ],
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[ 202, 112, 145 ],
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[ 96, 67, 79 ],
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[ 136, 79, 94 ],
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[ 175, 101, 103 ],
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[ 195, 124, 107 ],
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[ 221, 153, 126 ],
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[ 233, 181, 140 ],
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[ 198, 139, 91 ],
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[ 140, 89, 74 ],
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[ 94, 68, 63 ],
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[ 225, 173, 86 ],
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[ 248, 207, 142 ],
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[ 239, 220, 118 ],
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[ 206, 190, 85 ],
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[ 157, 159, 55 ],
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[ 114, 121, 43 ],
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[ 81, 94, 46 ],
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[ 69, 100, 79 ],
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[ 80, 134, 87 ],
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[ 187, 209, 138 ],
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[ 91, 84, 108 ],
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[ 106, 113, 137 ],
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[ 122, 148, 156 ],
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[ 174, 215, 185 ]
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],
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"size": 1024,
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"v": true,
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"cli": 1,
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"cli": 2,
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"bcd": 2000,
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"pcd" : 2000,
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"cds": 60000,
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@ -272,7 +272,7 @@ class Chunk {
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const height = this.heightMap[startOffset];
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let u = startOffset;
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for (let y = 0; y <= height; ++y) {
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voxel = this.buffer[u];
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voxel = this.buffer[u] & 0x3F;
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if (voxel !== 0) {
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voxel *= 3;
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for (let i = 0; i < 6; ++i) {
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