fix overwriting of prediction
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3762e74102
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@ -174,7 +174,7 @@ class Void extends WebSocketEvents {
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return Math.floor(this.curRadius * 100 / TARGET_RADIUS);
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}
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broadcastPixelBuffer(canvasId, chunkid, buffer) {
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broadcastPixelBuffer(canvasId, chunkId, buffer) {
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const {
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i: pi,
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j: pj,
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@ -78,7 +78,7 @@ export function receivePixelUpdate(
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offset: number,
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color: ColorIndex,
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) {
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for (let p = 0; p < clientPredictions; p += 1) {
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for (let p = 0; p < clientPredictions.length; p += 1) {
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const predPxl = clientPredictions[p];
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if (predPxl[0] === i
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&& predPxl[1] === j
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