remove christmas button

add pixel-bursts server side
This commit is contained in:
HF 2021-01-25 22:58:53 +01:00
parent 39095154cf
commit 277568fc9c
16 changed files with 236 additions and 918 deletions

View File

@ -20,7 +20,6 @@ import Menu from './Menu';
import UI from './UI';
import ExpandMenuButton from './ExpandMenuButton';
import ModalRoot from './ModalRoot';
import ChristmasButton from './ChristmasButton';
const App = () => (
<div>
@ -36,7 +35,6 @@ const App = () => (
<ExpandMenuButton />
<UI />
<ModalRoot />
<ChristmasButton />
</IconContext.Provider>
</div>
);

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@ -1,55 +0,0 @@
/**
*
* @flow
*/
import React, { useState } from 'react';
import { GiPineTree } from 'react-icons/gi';
import SnowStorm from '../ui/snow';
const videoIds = [
'-YUH8Xfz-jg',
'yXQViqx6GMY',
'is4NQkUN3AI',
'xjLTDaCUYuQ',
];
const snowStorm = new SnowStorm(window, document);
const ChristmasButton = () => {
const [playing, setPlaying] = useState(false);
const prot = window.location.protocol;
const video = videoIds[Math.floor(Math.random() * videoIds.length)];
const url = `${prot}//www.youtube.com/embed/${video}?autoplay=1&loop=1`;
return (
<div
id="minecrafttpbutton"
className="actionbuttons"
role="button"
tabIndex={-1}
onClick={() => {
setPlaying(!playing);
snowStorm.toggleSnow();
}}
style={{
boxShadow: (playing)
? '0 0 9px 6px rgba(0, 189, 47, 0.8)'
: '0 0 9px 6px rgba(189, 0, 0, 0.8)',
}}
>
<GiPineTree />
{(playing) && (
<embed
height="0"
width="0"
src={url}
/>
)}
</div>
);
};
export default ChristmasButton;

68
src/core/PixelCache.js Normal file
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@ -0,0 +1,68 @@
/*
* Caching pixels for a few ms before sending them
* in bursts per chunk
* @flow
*/
import webSockets from '../socket/websockets';
class PixelCache {
PXL_CACHE: Map<number, Buffer>;
constructor() {
this.PXL_CACHE = new Map();
this.flushCache = this.flushCache.bind(this);
}
/*
* append pixel to cache
* @param canvasId canvas id
* @param i Chunk coordinates
* @param j Chunk coordinates
* @param offset Offset of pixel within chunk
* @param color color index of pixel
*/
append(
canvasId: number,
color: number,
i: number,
j: number,
offset: number,
) {
const { PXL_CACHE } = this;
const chunkCanvasId = (canvasId << 16) | (i << 8) | j;
const pxls = PXL_CACHE.get(chunkCanvasId);
const newpxl = Buffer.allocUnsafe(4);
newpxl.writeUInt8(offset >>> 16, 0);
newpxl.writeUInt16BE(offset & 0x00FFFF, 1);
newpxl.writeUInt8(color, 3);
if (typeof pxls === 'undefined') {
PXL_CACHE.set(chunkCanvasId, newpxl);
} else {
PXL_CACHE.set(
chunkCanvasId,
Buffer.concat([pxls, newpxl]),
);
}
}
flushCache() {
const { PXL_CACHE: cache } = this;
this.PXL_CACHE = new Map();
cache.forEach((pxls, chunkCanvasId) => {
const canvasId = chunkCanvasId & 0xFF0000 >> 16;
const chunkId = chunkCanvasId & 0x00FFFF;
webSockets.broadcastPixels(canvasId, chunkId, pxls);
});
}
}
const pixelCache = new PixelCache();
// send pixels from cache to websockets every 20ms
setInterval(pixelCache.flushCache, 20);
export default pixelCache;

View File

@ -1,16 +0,0 @@
/* @flow */
class Player {
wait: ?number; // date
constructor() {
this.wait = null;
}
setWait(wait) {
this.wait = wait;
}
}
export default Player;

View File

@ -178,23 +178,25 @@ class Void extends WebSocketEvents {
const {
i: pi,
j: pj,
offset: off,
color,
pixels,
} = PixelUpdate.hydrate(buffer);
if (color <= 2 || color === 25) {
const { i, j } = this;
// 3x3 chunk area (this is hardcoded on multiple places)
if (pi >= i - 1 && pi <= i + 1 && pj >= j - 1 && pj <= j + 1) {
const uOff = (pi - i + 1) * TILE_SIZE;
const vOff = (pj - j + 1) * TILE_SIZE;
const x = uOff + off % TILE_SIZE;
const y = vOff + Math.floor(off / TILE_SIZE);
if (this.isSet(x, y, true)) {
this.pixelStack.push([x, y]);
} else {
this.userArea[x + y * TILE_SIZE * 3] = color;
const { i, j } = this;
// 3x3 chunk area (this is hardcoded on multiple places)
if (pi >= i - 1 && pi <= i + 1 && pj >= j - 1 && pj <= j + 1) {
pixels.forEach((pxl) => {
const [off, color] = pxl;
if (color <= 2 || color === 25) {
const uOff = (pi - i + 1) * TILE_SIZE;
const vOff = (pj - j + 1) * TILE_SIZE;
const x = uOff + off % TILE_SIZE;
const y = vOff + Math.floor(off / TILE_SIZE);
if (this.isSet(x, y, true)) {
this.pixelStack.push([x, y]);
} else {
this.userArea[x + y * TILE_SIZE * 3] = color;
}
}
}
});
}
}
}

View File

@ -36,7 +36,6 @@ import { THREE_CANVAS_HEIGHT, THREE_TILE_SIZE, TILE_SIZE } from './constants';
export async function drawByOffsets(
user: User,
canvasId: number,
color: ColorIndex,
i: number,
j: number,
pixels: Array,
@ -44,6 +43,7 @@ export async function drawByOffsets(
let wait = 0;
let coolDown = 0;
let retCode = 0;
let pxlCnt = 0;
const canvas = canvases[canvasId];
if (!canvas) {
@ -54,9 +54,11 @@ export async function drawByOffsets(
retCode: 1,
};
}
const { size: canvasSize, v: is3d } = canvas;
const { size: canvasSize, v: is3d } = canvas;
try {
wait = await user.getWait(canvasId);
const tileSize = (is3d) ? THREE_TILE_SIZE : TILE_SIZE;
/*
* canvas/chunk validation
@ -82,72 +84,82 @@ export async function drawByOffsets(
}
const isAdmin = (user.userlvl === 1);
/*
* TODO benchmark if requesting by pixel or chunk
* is better
*/
const chunk = await RedisCanvas.getChunk(canvasId, i, j);
const setColor = await RedisCanvas.getPixelByOffset(canvasId, i, j, offset);
/*
* pixel validation
*/
const maxSize = (is3d) ? tileSize * tileSize * THREE_CANVAS_HEIGHT
: tileSize * tileSize;
if (offset >= maxSize) {
// z out of bounds or weird stuff
throw new Error(4);
}
if (color >= canvas.colors.length
|| (color < canvas.cli && !(canvas.v && color === 0))
) {
// color out of bounds
throw new Error(5);
}
if (setColor & 0x80
/* 3D Canvas Minecraft Avatars */
// && x >= 96 && x <= 128 && z >= 35 && z <= 100
// 96 - 128 on x
// 32 - 128 on z
|| (canvas.v && i === 19 && j >= 17 && j < 20 && !isAdmin)
) {
// protected pixel
throw new Error(8);
}
coolDown = (setColor & 0x3F) < canvas.cli ? canvas.bcd : canvas.pcd;
if (isAdmin) {
coolDown = 0.0;
} else if (rpgEvent.success) {
let coolDownFactor = 1;
if (rpgEvent.success) {
if (rpgEvent.success === 1) {
// if HOURLY_EVENT got won
coolDown /= 2;
// if hourly event got won
coolDownFactor = 0.5;
} else {
// if HOURLY_EVENT got lost
coolDown *= 2;
// if hourly event got lost
coolDownFactor = 2;
}
}
const now = Date.now();
wait = await user.getWait(canvasId);
if (!wait) wait = now;
wait += coolDown;
const waitLeft = wait - now;
if (waitLeft > canvas.cds) {
// cooldown stack used
wait = waitLeft - coolDown;
coolDown = canvas.cds - waitLeft;
throw new Error(9);
}
/*
* TODO benchmark if requesting by pixel or chunk is better
*/
setPixelByOffset(canvasId, color, i, j, offset);
while (pixels.length) {
const [offset, color] = pixels.pop();
user.setWait(waitLeft, canvasId);
if (canvas.ranked) {
user.incrementPixelcount();
const [x, y, z] = getPixelFromChunkOffset(i, j, offset, canvasSize, is3d);
pixelLogger.info(
`${user.ip} ${user.id} ${canvasId} ${x} ${y} ${z} ${color} ${retCode}`,
);
// eslint-disable-next-line no-await-in-loop
const setColor = await RedisCanvas.getPixelByOffset(
canvasId,
i, j,
offset,
);
/*
* pixel validation
*/
const maxSize = (is3d) ? tileSize * tileSize * THREE_CANVAS_HEIGHT
: tileSize * tileSize;
if (offset >= maxSize) {
// z out of bounds or weird stuff
throw new Error(4);
}
if (color >= canvas.colors.length
|| (color < canvas.cli && !(canvas.v && color === 0))
) {
// color out of bounds
throw new Error(5);
}
if (setColor & 0x80
/* 3D Canvas Minecraft Avatars */
// && x >= 96 && x <= 128 && z >= 35 && z <= 100
// 96 - 128 on x
// 32 - 128 on z
|| (canvas.v && i === 19 && j >= 17 && j < 20 && !isAdmin)
) {
// protected pixel
throw new Error(8);
}
coolDown = (setColor & 0x3F) < canvas.cli ? canvas.bcd : canvas.pcd;
if (isAdmin) {
coolDown = 0.0;
} else {
coolDown *= coolDownFactor;
}
wait += coolDown;
if (wait > canvas.cds) {
// cooldown stack used
coolDown = canvas.cds - wait;
wait -= coolDown;
throw new Error(9);
}
setPixelByOffset(canvasId, color, i, j, offset);
pxlCnt += 1;
}
wait = waitLeft;
} catch (e) {
retCode = parseInt(e.message, 10);
if (Number.isNaN(retCode)) {
@ -155,9 +167,12 @@ export async function drawByOffsets(
}
}
const [x, y, z] = getPixelFromChunkOffset(i, j, offset, canvasSize, is3d);
// eslint-disable-next-line max-len
pixelLogger.info(`${user.ip} ${user.id} ${canvasId} ${x} ${y} ${z} ${color} ${retCode}`);
if (pxlCnt) {
user.setWait(wait, canvasId);
if (canvas.ranked) {
user.incrementPixelcount(pxlCnt);
}
}
return {
wait,
@ -387,7 +402,8 @@ export function drawSafeByCoords(
export function drawSafeByOffsets(
user: User,
canvasId: number,
color: ColorIndex,
i: number,
j: number,
pixels: Array,
): Promise<Object> {
// can just check for one unique occurence,

View File

@ -1,14 +1,37 @@
/* @flow */
/*
* Set pixels on canvas.
* Pixels get collected in a cache for 5ms and sent to players at once.
* @flow
* */
import RedisCanvas from '../data/models/RedisCanvas';
import webSockets from '../socket/websockets';
import {
getChunkOfPixel,
getOffsetOfPixel,
} from './utils';
import pixelCache from './PixelCache';
// eslint-disable-next-line import/no-unresolved
import canvases from './canvases.json';
/**
*
* By Offset is prefered on server side
* @param canvasId
* @param i Chunk coordinates
* @param j
* @param offset Offset of pixel withing chunk
*/
export function setPixelByOffset(
canvasId: number,
color: ColorIndex,
i: number,
j: number,
offset: number,
) {
RedisCanvas.setPixelInChunk(i, j, offset, color, canvasId);
pixelCache.append(canvasId, color, i, j, offset);
}
/**
*
* @param canvasId
@ -28,25 +51,5 @@ export function setPixelByCoords(
const canvasSize = canvases[canvasId].size;
const [i, j] = getChunkOfPixel(canvasSize, x, y, z);
const offset = getOffsetOfPixel(canvasSize, x, y, z);
RedisCanvas.setPixelInChunk(i, j, offset, color, canvasId);
webSockets.broadcastPixel(canvasId, i, j, offset, color);
}
/**
*
* By Offset is prefered on server side
* @param canvasId
* @param i Chunk coordinates
* @param j
* @param offset Offset of pixel withing chunk
*/
export function setPixelByOffset(
canvasId: number,
color: ColorIndex,
i: number,
j: number,
offset: number,
) {
RedisCanvas.setPixelInChunk(i, j, offset, color, canvasId);
webSockets.broadcastPixel(canvasId, i, j, offset, color);
setPixelByOffset(canvasId, color, i, j, offset);
}

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@ -12,7 +12,6 @@ import redis from '../redis';
import logger from '../../core/logger';
import Model from '../sequelize';
import RegUser from './RegUser';
import { getIPv6Subnet } from '../../utils/ip';
import { ADMIN_IDS } from '../../core/config';
@ -39,7 +38,6 @@ class User {
this.blocked = [];
this.userlvl = 0;
this.ipSub = getIPv6Subnet(ip);
this.wait = null;
// following gets populated by passport
this.regUser = null;
}
@ -130,13 +128,12 @@ class User {
return (this.regUser) ? this.regUser.name : null;
}
async setWait(coolDown: number, canvasId: number): Promise<boolean> {
if (!coolDown) return false;
this.wait = Date.now() + coolDown;
async setWait(wait: number, canvasId: number): Promise<boolean> {
if (!wait) return false;
// PX is milliseconds expire
await redis.setAsync(`cd:${canvasId}:ip:${this.ipSub}`, '', 'PX', coolDown);
await redis.setAsync(`cd:${canvasId}:ip:${this.ipSub}`, '', 'PX', wait);
if (this.id != null) {
await redis.setAsync(`cd:${canvasId}:id:${this.id}`, '', 'PX', coolDown);
await redis.setAsync(`cd:${canvasId}:id:${this.id}`, '', 'PX', wait);
}
return true;
}
@ -151,23 +148,19 @@ class User {
}
logger.debug('ererer', ttl, typeof ttl);
const wait = ttl < 0 ? null : Date.now() + ttl;
this.wait = wait;
const wait = ttl < 0 ? 0 : ttl;
return wait;
}
async incrementPixelcount(): Promise<boolean> {
async incrementPixelcount(amount: number = 1): Promise<boolean> {
const { id } = this;
if (!id) return false;
if (this.userlvl === 1) return false;
try {
await RegUser.update({
totalPixels: Sequelize.literal('totalPixels + 1'),
dailyTotalPixels: Sequelize.literal('dailyTotalPixels + 1'),
}, {
where: { id },
});
await this.regUser.increment(
['totalPixels', 'dailyTotalPixels'],
{ by: amount },
);
} catch (err) {
return false;
}

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@ -220,7 +220,7 @@ class APISocketServer extends WebSocketEvents {
// get userinfo
user.ip = ip;
const wait = await user.getWait(0);
const waitSeconds = (wait) ? (wait - Date.now()) / 1000 : null;
const waitSeconds = (wait) ? wait / 1000 : null;
const name = (user.id == null) ? null : user.regUser.name;
ws.send(JSON.stringify([
'mcme',

View File

@ -1,4 +1,4 @@
* @flow
/* @flow
*/
// allow the websocket to be noisy on the console

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@ -22,7 +22,7 @@ import chatProvider, { ChatProvider } from '../core/ChatProvider';
import authenticateClient from './verifyClient';
import WebSocketEvents from './WebSocketEvents';
import webSockets from './websockets';
import { drawSafeByOffset } from '../core/draw';
import { drawSafeByOffsets } from '../core/draw';
import { needCaptcha } from '../utils/captcha';
import { cheapDetector } from '../core/isProxy';
@ -385,18 +385,17 @@ class SocketServer extends WebSocketEvents {
}
// receive pixels here
const {
i, j, offset,
color,
i, j, pixels,
} = PixelUpdate.hydrate(buffer);
const {
wait,
coolDown,
retCode,
} = await drawSafeByOffset(
} = await drawSafeByOffsets(
ws.user,
ws.canvasId,
color,
i, j, offset,
i, j,
pixels,
);
ws.send(PixelReturn.dehydrate(retCode, wait, coolDown));
break;
@ -408,8 +407,7 @@ class SocketServer extends WebSocketEvents {
}
ws.canvasId = canvasId;
const wait = await ws.user.getWait(canvasId);
const waitMs = (wait) ? wait - Date.now() : 0;
ws.send(CoolDownPacket.dehydrate(waitMs));
ws.send(CoolDownPacket.dehydrate(wait));
break;
}
case RegisterChunk.OP_CODE: {

View File

@ -2,12 +2,10 @@
* Packet for sending and receiving pixels per chunk
* Multiple pixels can be sent at once
*
* @flow
* @flow
*/
import type { ColorIndex } from '../../core/Palette';
type PixelUpdatePacket = {
x: number,
y: number,
@ -35,7 +33,7 @@ export default {
const color = data.getUint8(off -= 1);
const offsetL = data.getUint16(off -= 2);
const offsetH = data.getUint8(off -= 1) << 16;
const pixels.push([offsetH | offsetL, color]);
pixels.push([offsetH | offsetL, color]);
}
return {
i, j, pixels,
@ -57,8 +55,8 @@ export default {
* 1 byte color
*/
let cnt = 2;
for (let i = 0; i < pixels.length; i += 1) {
const [offset, color] = pixels[i];
for (let p = 0; p < pixels.length; p += 1) {
const [offset, color] = pixels[p];
view.setUint8(cnt += 1, offset >>> 16);
view.setUint16(cnt += 1, offset & 0x00FFFF);
view.setUint8(cnt += 2, color);

View File

@ -1,8 +1,6 @@
/* @flow */
import type { ColorIndex } from '../../core/Palette';
type PixelUpdatePacket = {
x: number,
y: number,
@ -26,38 +24,29 @@ export default {
*/
const pixels = [];
let off = data.length;
while (off >= 3) {
/*
* limit the max amount of pixels that can be
* receive to 500
*/
let pxlcnt = 0;
while (off >= 3 && pxlcnt < 500) {
const color = data.readUInt8(off -= 1);
const offsetL = data.readUInt16BE(off -= 2);
const offsetH = data.readUInt8(off -= 1) << 16;
const pixels.push([offsetH | offsetL, color]);
pixels.push([offsetH | offsetL, color]);
pxlcnt += 1;
}
return {
i, j, pixels,
};
},
dehydrate(i, j, pixels): Buffer {
const buffer = Buffer.allocUnsafe(1 + 1 + 1 + pixels.length * 4);
buffer.writeUInt8(OP_CODE, 0);
/*
* chunk coordinates
*/
buffer.writeUInt8(i, 1);
buffer.writeUInt8(j, 2);
/*
* offset and color of every pixel
* 3 bytes offset
* 1 byte color
*/
let cnt = 2;
for (let i = 0; i < pixels.length; i += 1) {
const [offset, color] = pixels[i];
buffer.writeUInt8(offset >>> 16, cnt += 1);
buffer.writeUInt16BE(offset & 0x00FFFF, cnt += 1);
buffer.writeUInt8(color, cnt += 2);
}
return buffer;
/*
* @param chunkId id consisting of chunk coordinates
* @param pixels Buffer with offset and color of one or more pixels
*/
dehydrate(chunkId, pixels): Buffer {
const index = new Uint8Array([OP_CODE, chunkId >> 8, chunkId && 0xFF]);
return Buffer.concat([index, pixels]);
},
};

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@ -41,23 +41,18 @@ class WebSockets {
/*
* broadcast pixel message via websocket
* @param canvasIdent ident of canvas
* @param i x coordinates of chunk
* @param j y coordinates of chunk
* @param offset offset of pixel within this chunk
* @param color colorindex
* @param canvasId ident of canvas
* @param chunkid id consisting of i,j chunk coordinates
* @param pxls buffer with offset and color of one or more pixels
*/
broadcastPixel(
broadcastPixels(
canvasId: number,
i: number,
j: number,
offset: number,
color: number,
chunkId: number,
pixels: Buffer,
) {
const chunkid = (i << 8) | j;
const buffer = PixelUpdate.dehydrate(i, j, offset, color);
const buffer = PixelUpdate.dehydrate(chunkId, pixels);
this.listeners.forEach(
(listener) => listener.broadcastPixelBuffer(canvasId, chunkid, buffer),
(listener) => listener.broadcastPixelBuffer(canvasId, chunkId, buffer),
);
}

View File

@ -1,670 +0,0 @@
/** @license
* DHTML Snowstorm! JavaScript-based snow for web pages
* Making it snow on the internets since 2003. You're welcome.
* -----------------------------------------------------------
* Version 1.44.20131215 (Previous rev: 1.44.20131208)
* Copyright (c) 2007, Scott Schiller. All rights reserved.
* Code provided under the BSD License
* http://schillmania.com/projects/snowstorm/license.txt
*/
/*jslint nomen: true, plusplus: true, sloppy: true, vars: true, white: true */
/*global window, document, navigator, clearInterval, setInterval */
/* eslint-disable */
function SnowStorm(window, document) {
// --- common properties ---
this.autoStart = false; // Whether the snow should start automatically or not.
this.flakesMax = 256; // Limit total amount of snow made (falling + sticking)
this.flakesMaxActive = 128; // Limit amount of snow falling at once (less = lower CPU use)
this.animationInterval = 33; // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower
this.useGPU = true; // Enable transform-based hardware acceleration, reduce CPU load.
this.className = null; // CSS class name for further customization on snow elements
this.excludeMobile = false; // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) By default, be nice.
this.flakeBottom = null; // Integer for Y axis snow limit, 0 or null for "full-screen" snow effect
this.followMouse = true; // Snow movement can respond to the user's mouse
this.snowColor = '#fff'; // Don't eat (or use?) yellow snow.
this.snowCharacter = '&bull;'; // &bull; = bullet, &middot; is square on some systems etc.
this.snowStick = true; // Whether or not snow should "stick" at the bottom. When off, will never collect.
this.targetElement = null; // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference
this.useMeltEffect = true; // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it
this.useTwinkleEffect = false; // Allow snow to randomly "flicker" in and out of view while falling
this.usePositionFixed = false; // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported
this.usePixelPosition = false; // Whether to use pixel values for snow top/left vs. percentages. Auto-enabled if body is position:relative or targetElement is specified.
// --- less-used bits ---
this.freezeOnBlur = true; // Only snow when the window is in focus (foreground.) Saves CPU.
this.flakeLeftOffset = 0; // Left margin/gutter space on edge of container (eg. browser window.) Bump up these values if seeing horizontal scrollbars.
this.flakeRightOffset = 0; // Right margin/gutter space on edge of container
this.flakeWidth = 8; // Max pixel width reserved for snow element
this.flakeHeight = 8; // Max pixel height reserved for snow element
this.vMaxX = 5; // Maximum X velocity range for snow
this.vMaxY = 4; // Maximum Y velocity range for snow
this.zIndex = 0; // CSS stacking order applied to each snowflake
// --- "No user-serviceable parts inside" past this point, yadda yadda ---
var storm = this,
features,
// UA sniffing and backCompat rendering mode checks for fixed position, etc.
isIE = navigator.userAgent.match(/msie/i),
isIE6 = navigator.userAgent.match(/msie 6/i),
isMobile = navigator.userAgent.match(/mobile|opera m(ob|in)/i),
isBackCompatIE = (isIE && document.compatMode === 'BackCompat'),
noFixed = (isBackCompatIE || isIE6),
screenX = null, screenX2 = null, screenY = null, scrollY = null, docHeight = null, vRndX = null, vRndY = null,
windOffset = 1,
windMultiplier = 2,
flakeTypes = 6,
fixedForEverything = false,
targetElementIsRelative = false,
opacitySupported = (function(){
try {
document.createElement('div').style.opacity = '0.5';
} catch(e) {
return false;
}
return true;
}()),
didInit = false,
docFrag = document.createDocumentFragment();
features = (function() {
var getAnimationFrame;
/**
* hat tip: paul irish
* http://paulirish.com/2011/requestanimationframe-for-smart-animating/
* https://gist.github.com/838785
*/
function timeoutShim(callback) {
window.setTimeout(callback, 1000/(storm.animationInterval || 20));
}
var _animationFrame = (window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
timeoutShim);
// apply to window, avoid "illegal invocation" errors in Chrome
getAnimationFrame = _animationFrame ? function() {
return _animationFrame.apply(window, arguments);
} : null;
var testDiv;
testDiv = document.createElement('div');
function has(prop) {
// test for feature support
var result = testDiv.style[prop];
return (result !== undefined ? prop : null);
}
// note local scope.
var localFeatures = {
transform: {
ie: has('-ms-transform'),
moz: has('MozTransform'),
opera: has('OTransform'),
webkit: has('webkitTransform'),
w3: has('transform'),
prop: null // the normalized property value
},
getAnimationFrame: getAnimationFrame
};
localFeatures.transform.prop = (
localFeatures.transform.w3 ||
localFeatures.transform.moz ||
localFeatures.transform.webkit ||
localFeatures.transform.ie ||
localFeatures.transform.opera
);
testDiv = null;
return localFeatures;
}());
this.timer = null;
this.flakes = [];
this.disabled = false;
this.active = false;
this.meltFrameCount = 20;
this.meltFrames = [];
this.setXY = function(o, x, y) {
if (!o) {
return false;
}
if (storm.usePixelPosition || targetElementIsRelative) {
o.style.left = (x - storm.flakeWidth) + 'px';
o.style.top = (y - storm.flakeHeight) + 'px';
} else if (noFixed) {
o.style.right = (100-(x/screenX*100)) + '%';
// avoid creating vertical scrollbars
o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';
} else {
if (!storm.flakeBottom) {
// if not using a fixed bottom coordinate...
o.style.right = (100-(x/screenX*100)) + '%';
o.style.bottom = (100-(y/screenY*100)) + '%';
} else {
// absolute top.
o.style.right = (100-(x/screenX*100)) + '%';
o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';
}
}
};
this.events = (function() {
var old = (!window.addEventListener && window.attachEvent), slice = Array.prototype.slice,
evt = {
add: (old?'attachEvent':'addEventListener'),
remove: (old?'detachEvent':'removeEventListener')
};
function getArgs(oArgs) {
var args = slice.call(oArgs), len = args.length;
if (old) {
args[1] = 'on' + args[1]; // prefix
if (len > 3) {
args.pop(); // no capture
}
} else if (len === 3) {
args.push(false);
}
return args;
}
function apply(args, sType) {
var element = args.shift(),
method = [evt[sType]];
if (old) {
element[method](args[0], args[1]);
} else {
element[method].apply(element, args);
}
}
function addEvent() {
apply(getArgs(arguments), 'add');
}
function removeEvent() {
apply(getArgs(arguments), 'remove');
}
return {
add: addEvent,
remove: removeEvent
};
}());
function rnd(n,min) {
if (isNaN(min)) {
min = 0;
}
return (Math.random()*n)+min;
}
function plusMinus(n) {
return (parseInt(rnd(2),10)===1?n*-1:n);
}
this.randomizeWind = function() {
var i;
vRndX = plusMinus(rnd(storm.vMaxX,0.2));
vRndY = rnd(storm.vMaxY,0.2);
if (this.flakes) {
for (i=0; i<this.flakes.length; i++) {
if (this.flakes[i].active) {
this.flakes[i].setVelocities();
}
}
}
};
this.scrollHandler = function() {
var i;
// "attach" snowflakes to bottom of window if no absolute bottom value was given
scrollY = (storm.flakeBottom ? 0 : parseInt(window.scrollY || document.documentElement.scrollTop || (noFixed ? document.body.scrollTop : 0), 10));
if (isNaN(scrollY)) {
scrollY = 0; // Netscape 6 scroll fix
}
if (!fixedForEverything && !storm.flakeBottom && storm.flakes) {
for (i=0; i<storm.flakes.length; i++) {
if (storm.flakes[i].active === 0) {
storm.flakes[i].stick();
}
}
}
};
this.resizeHandler = function() {
if (window.innerWidth || window.innerHeight) {
screenX = window.innerWidth - 16 - storm.flakeRightOffset;
screenY = (storm.flakeBottom || window.innerHeight);
} else {
screenX = (document.documentElement.clientWidth || document.body.clientWidth || document.body.scrollWidth) - (!isIE ? 8 : 0) - storm.flakeRightOffset;
screenY = storm.flakeBottom || document.documentElement.clientHeight || document.body.clientHeight || document.body.scrollHeight;
}
docHeight = document.body.offsetHeight;
screenX2 = parseInt(screenX/2,10);
};
this.resizeHandlerAlt = function() {
screenX = storm.targetElement.offsetWidth - storm.flakeRightOffset;
screenY = storm.flakeBottom || storm.targetElement.offsetHeight;
screenX2 = parseInt(screenX/2,10);
docHeight = document.body.offsetHeight;
};
this.freeze = function() {
// pause animation
if (!storm.disabled) {
storm.disabled = 1;
} else {
return false;
}
storm.timer = null;
};
this.resume = function() {
if (storm.disabled) {
storm.disabled = 0;
} else {
return false;
}
storm.timerInit();
};
this.toggleSnow = function() {
if (!storm.flakes.length) {
// first run
storm.start();
} else {
storm.active = !storm.active;
if (storm.active) {
storm.show();
storm.resume();
} else {
storm.stop();
storm.freeze();
}
}
};
this.stop = function() {
var i;
this.freeze();
for (i=0; i<this.flakes.length; i++) {
this.flakes[i].o.style.display = 'none';
}
storm.events.remove(window,'scroll',storm.scrollHandler);
storm.events.remove(window,'resize',storm.resizeHandler);
if (storm.freezeOnBlur) {
if (isIE) {
storm.events.remove(document,'focusout',storm.freeze);
storm.events.remove(document,'focusin',storm.resume);
} else {
storm.events.remove(window,'blur',storm.freeze);
storm.events.remove(window,'focus',storm.resume);
}
}
};
this.show = function() {
var i;
for (i=0; i<this.flakes.length; i++) {
this.flakes[i].o.style.display = 'block';
}
};
this.SnowFlake = function(type,x,y) {
var s = this;
this.type = type;
this.x = x||parseInt(rnd(screenX-20),10);
this.y = (!isNaN(y)?y:-rnd(screenY)-12);
this.vX = null;
this.vY = null;
this.vAmpTypes = [1,1.2,1.4,1.6,1.8]; // "amplification" for vX/vY (based on flake size/type)
this.vAmp = this.vAmpTypes[this.type] || 1;
this.melting = false;
this.meltFrameCount = storm.meltFrameCount;
this.meltFrames = storm.meltFrames;
this.meltFrame = 0;
this.twinkleFrame = 0;
this.active = 1;
this.fontSize = (10+(this.type/5)*10);
this.o = document.createElement('div');
this.o.innerHTML = storm.snowCharacter;
if (storm.className) {
this.o.setAttribute('class', storm.className);
}
this.o.style.color = storm.snowColor;
this.o.style.position = (fixedForEverything?'fixed':'absolute');
if (storm.useGPU && features.transform.prop) {
// GPU-accelerated snow.
this.o.style[features.transform.prop] = 'translate3d(0px, 0px, 0px)';
}
this.o.style.width = storm.flakeWidth+'px';
this.o.style.height = storm.flakeHeight+'px';
this.o.style.fontFamily = 'arial,verdana';
this.o.style.cursor = 'default';
this.o.style.overflow = 'hidden';
this.o.style.fontWeight = 'normal';
this.o.style.zIndex = storm.zIndex;
docFrag.appendChild(this.o);
this.refresh = function() {
if (isNaN(s.x) || isNaN(s.y)) {
// safety check
return false;
}
storm.setXY(s.o, s.x, s.y);
};
this.stick = function() {
if (noFixed || (storm.targetElement !== document.documentElement && storm.targetElement !== document.body)) {
s.o.style.top = (screenY+scrollY-storm.flakeHeight)+'px';
} else if (storm.flakeBottom) {
s.o.style.top = storm.flakeBottom+'px';
} else {
s.o.style.display = 'none';
s.o.style.top = 'auto';
s.o.style.bottom = '0%';
s.o.style.position = 'fixed';
s.o.style.display = 'block';
}
};
this.vCheck = function() {
if (s.vX>=0 && s.vX<0.2) {
s.vX = 0.2;
} else if (s.vX<0 && s.vX>-0.2) {
s.vX = -0.2;
}
if (s.vY>=0 && s.vY<0.2) {
s.vY = 0.2;
}
};
this.move = function() {
var vX = s.vX*windOffset, yDiff;
s.x += vX;
s.y += (s.vY*s.vAmp);
if (s.x >= screenX || screenX-s.x < storm.flakeWidth) { // X-axis scroll check
s.x = 0;
} else if (vX < 0 && s.x-storm.flakeLeftOffset < -storm.flakeWidth) {
s.x = screenX-storm.flakeWidth-1; // flakeWidth;
}
s.refresh();
yDiff = screenY+scrollY-s.y+storm.flakeHeight;
if (yDiff<storm.flakeHeight) {
s.active = 0;
if (storm.snowStick) {
s.stick();
} else {
s.recycle();
}
} else {
if (storm.useMeltEffect && s.active && s.type < 3 && !s.melting && Math.random()>0.998) {
// ~1/1000 chance of melting mid-air, with each frame
s.melting = true;
s.melt();
// only incrementally melt one frame
// s.melting = false;
}
if (storm.useTwinkleEffect) {
if (s.twinkleFrame < 0) {
if (Math.random() > 0.97) {
s.twinkleFrame = parseInt(Math.random() * 8, 10);
}
} else {
s.twinkleFrame--;
if (!opacitySupported) {
s.o.style.visibility = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 'hidden' : 'visible');
} else {
s.o.style.opacity = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 0 : 1);
}
}
}
}
};
this.animate = function() {
// main animation loop
// move, check status, die etc.
s.move();
};
this.setVelocities = function() {
s.vX = vRndX+rnd(storm.vMaxX*0.12,0.1);
s.vY = vRndY+rnd(storm.vMaxY*0.12,0.1);
};
this.setOpacity = function(o,opacity) {
if (!opacitySupported) {
return false;
}
o.style.opacity = opacity;
};
this.melt = function() {
if (!storm.useMeltEffect || !s.melting) {
s.recycle();
} else {
if (s.meltFrame < s.meltFrameCount) {
s.setOpacity(s.o,s.meltFrames[s.meltFrame]);
s.o.style.fontSize = s.fontSize-(s.fontSize*(s.meltFrame/s.meltFrameCount))+'px';
s.o.style.lineHeight = storm.flakeHeight+2+(storm.flakeHeight*0.75*(s.meltFrame/s.meltFrameCount))+'px';
s.meltFrame++;
} else {
s.recycle();
}
}
};
this.recycle = function() {
s.o.style.display = 'none';
s.o.style.position = (fixedForEverything?'fixed':'absolute');
s.o.style.bottom = 'auto';
s.setVelocities();
s.vCheck();
s.meltFrame = 0;
s.melting = false;
s.setOpacity(s.o,1);
s.o.style.padding = '0px';
s.o.style.margin = '0px';
s.o.style.fontSize = s.fontSize+'px';
s.o.style.lineHeight = (storm.flakeHeight+2)+'px';
s.o.style.textAlign = 'center';
s.o.style.verticalAlign = 'baseline';
s.x = parseInt(rnd(screenX-storm.flakeWidth-20),10);
s.y = parseInt(rnd(screenY)*-1,10)-storm.flakeHeight;
s.refresh();
s.o.style.display = 'block';
s.active = 1;
};
this.recycle(); // set up x/y coords etc.
this.refresh();
};
this.snow = function() {
var active = 0, flake = null, i, j;
for (i=0, j=storm.flakes.length; i<j; i++) {
if (storm.flakes[i].active === 1) {
storm.flakes[i].move();
active++;
}
if (storm.flakes[i].melting) {
storm.flakes[i].melt();
}
}
if (active<storm.flakesMaxActive) {
flake = storm.flakes[parseInt(rnd(storm.flakes.length),10)];
if (flake.active === 0) {
flake.melting = true;
}
}
if (storm.timer) {
features.getAnimationFrame(storm.snow);
}
};
this.mouseMove = function(e) {
if (!storm.followMouse) {
return true;
}
var x = parseInt(e.clientX,10);
if (x<screenX2) {
windOffset = -windMultiplier+(x/screenX2*windMultiplier);
} else {
x -= screenX2;
windOffset = (x/screenX2)*windMultiplier;
}
};
this.createSnow = function(limit,allowInactive) {
var i;
for (i=0; i<limit; i++) {
storm.flakes[storm.flakes.length] = new storm.SnowFlake(parseInt(rnd(flakeTypes),10));
if (allowInactive || i>storm.flakesMaxActive) {
storm.flakes[storm.flakes.length-1].active = -1;
}
}
storm.targetElement.appendChild(docFrag);
};
this.timerInit = function() {
storm.timer = true;
storm.snow();
};
this.init = function() {
var i;
for (i=0; i<storm.meltFrameCount; i++) {
storm.meltFrames.push(1-(i/storm.meltFrameCount));
}
storm.randomizeWind();
storm.createSnow(storm.flakesMax); // create initial batch
storm.events.add(window,'resize',storm.resizeHandler);
storm.events.add(window,'scroll',storm.scrollHandler);
if (storm.freezeOnBlur) {
if (isIE) {
storm.events.add(document,'focusout',storm.freeze);
storm.events.add(document,'focusin',storm.resume);
} else {
storm.events.add(window,'blur',storm.freeze);
storm.events.add(window,'focus',storm.resume);
}
}
storm.resizeHandler();
storm.scrollHandler();
if (storm.followMouse) {
storm.events.add(isIE?document:window,'mousemove',storm.mouseMove);
}
storm.animationInterval = Math.max(20,storm.animationInterval);
storm.timerInit();
};
this.start = function(bFromOnLoad) {
if (!didInit) {
didInit = true;
} else if (bFromOnLoad) {
// already loaded and running
return true;
}
if (typeof storm.targetElement === 'string') {
var targetID = storm.targetElement;
storm.targetElement = document.getElementById(targetID);
if (!storm.targetElement) {
throw new Error('Snowstorm: Unable to get targetElement "'+targetID+'"');
}
}
if (!storm.targetElement) {
storm.targetElement = (document.body || document.documentElement);
}
if (storm.targetElement !== document.documentElement && storm.targetElement !== document.body) {
// re-map handler to get element instead of screen dimensions
storm.resizeHandler = storm.resizeHandlerAlt;
//and force-enable pixel positioning
storm.usePixelPosition = true;
}
storm.resizeHandler(); // get bounding box elements
storm.usePositionFixed = (storm.usePositionFixed && !noFixed && !storm.flakeBottom); // whether or not position:fixed is to be used
if (window.getComputedStyle) {
// attempt to determine if body or user-specified snow parent element is relatlively-positioned.
try {
targetElementIsRelative = (window.getComputedStyle(storm.targetElement, null).getPropertyValue('position') === 'relative');
} catch(e) {
// oh well
targetElementIsRelative = false;
}
}
fixedForEverything = storm.usePositionFixed;
if (screenX && screenY && !storm.disabled) {
storm.init();
storm.active = true;
}
};
function doDelayedStart() {
window.setTimeout(function() {
storm.start(true);
}, 20);
// event cleanup
storm.events.remove(isIE?document:window,'mousemove',doDelayedStart);
}
function doStart() {
if (!storm.excludeMobile || !isMobile) {
doDelayedStart();
}
// event cleanup
storm.events.remove(window, 'load', doStart);
}
// hooks for starting the snow
if (storm.autoStart) {
storm.events.add(window, 'load', doStart, false);
}
return this;
};
export default SnowStorm;

View File

@ -48,7 +48,6 @@ setInterval(forceGC, 15 * 60 * SECOND);
// create http server
const server = http.createServer(app);
//
// websockets
// -----------------------------------------------------------------------------