From 2c9b2c64a9d382c8d7a74a430a0762c7d686df10 Mon Sep 17 00:00:00 2001 From: HF Date: Fri, 3 Jan 2020 04:29:09 +0100 Subject: [PATCH] fix 3d coordinates that got broken because of eslint fixes --- src/globe.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/globe.js b/src/globe.js index 8f5f07c..8c0f0f9 100644 --- a/src/globe.js +++ b/src/globe.js @@ -167,7 +167,7 @@ document.addEventListener('DOMContentLoaded', () => { const elem = document.getElementsByTagName('BODY')[0]; if (intersects.length > 0) { - const { xi, yi } = intersects[0].uv; + const { x: xi, y: yi } = intersects[0].uv; const xabs = Math.floor((xi - 0.5) * canvasSize); const yabs = Math.floor((0.5 - yi) * canvasSize); // console.log(`On ${xabs} / ${yabs} cam: ${camera.position.z}`); @@ -191,7 +191,7 @@ document.addEventListener('DOMContentLoaded', () => { const intersects = raycaster.intersectObject(object); if (intersects.length > 0) { - const { xi, yi } = intersects[0].uv; + const { x: xi, y: yi } = intersects[0].uv; const xabs = Math.round((xi - 0.5) * canvasSize); const yabs = Math.round((0.5 - yi) * canvasSize); window.location.href = `./#${canvasIdent},${xabs},${yabs},0`;