spraed out tileserver timeouts
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@ -165,12 +165,17 @@ class CanvasUpdater {
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logger.info(
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`Tiling: Set interval for zoomlevel ${c} update to ${timeout / 1000}`,
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);
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setInterval(this.updateZoomlevelTiles, timeout, c);
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setTimeout(() => {
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setInterval(this.updateZoomlevelTiles, timeout, c);
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}, Math.floor(Math.random() * timeout));
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}
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if (this.maxTiledZoom === 0) {
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// in the case of canvasSize == 256
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this.TileLoadingQueues.push([]);
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setInterval(this.updateZoomlevelTiles, 5 * 60 * 1000, 0);
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const timeout = 5 * 60 * 1000;
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setTimeout(() => {
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setInterval(this.updateZoomlevelTiles, timeout, 0);
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}, Math.floor(Math.random() * timeout));
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}
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}
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}
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