fix country punishment
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f081b62bb2
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66e67ae323
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@ -50,8 +50,8 @@ class Ranks {
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};
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// if a country dominates, adjust its cooldown
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#punishedCountry;
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#punishmentFactor;
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#punishedCountry = null;
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#punishmentFactor = 1.0;
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constructor() {
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/*
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@ -109,12 +109,12 @@ class Ranks {
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* 20% gets added to their cooldown for every country
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* after the first. Ceiled at 200%
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*/
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if (outnumbered > 2) {
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this.#punishedCountry = leadingCountry;
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let punishmentFactor = 1 + 0.2 * (outnumbered - 1);
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if (punishmentFactor > 2) {
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punishmentFactor = 2;
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if (outnumbered >= 2) {
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let punishmentFactor = 1 + 0.25 * (outnumbered - 1);
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if (punishmentFactor > 3) {
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punishmentFactor = 3;
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}
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this.#punishedCountry = leadingCountry;
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this.#punishmentFactor = punishmentFactor;
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logger.info(
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// eslint-disable-next-line max-len
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@ -145,11 +145,11 @@ export async function storeHourlyCountryStats(start, amount) {
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prevData.forEach(({ value, score }) => prevRanks.set(value, score));
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const addArr = [];
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curData.forEach(({ value: cc, score: curPx }) => {
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const prevPx = prevData.get(cc) || 0;
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const prevPx = prevRanks.get(cc) || 0;
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const px = (curPx > prevPx) ? curPx - prevPx : curPx;
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addArr.push({
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score: cc,
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value: px,
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value: cc,
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score: px,
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});
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});
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if (addArr.length) {
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