change scaling algorithm also for first tile layer caluclated out of

chunks
This commit is contained in:
HF 2022-06-24 04:27:43 +02:00
parent 727676f0f8
commit d18882e3ae

View File

@ -20,6 +20,7 @@ import { TILE_SIZE, TILE_ZOOM_LEVEL } from './constants';
/*
* Deletes a subtile from a tile (paints it in color 0),
* if we wouldn't do it, it would be black
* @param tileSize size of the tile within the chunk
* @param palette Palette to use
* @param subtilesInTile how many subtiles are in a tile (per dimension)
* @param cell subtile to delete [dx, dy]
@ -34,16 +35,14 @@ function deleteSubtilefromTile(
) {
const [dx, dy] = cell;
const offset = (dx + dy * tileSize * subtilesInTile) * tileSize;
const [blankR, blankG, blankB] = palette.rgb;
for (let row = 0; row < tileSize; row += 1) {
let channelOffset = (offset + row * tileSize * subtilesInTile) * 3;
const max = channelOffset + tileSize * 3;
while (channelOffset < max) {
// eslint-disable-next-line prefer-destructuring
buffer[channelOffset++] = palette.rgb[0];
// eslint-disable-next-line prefer-destructuring
buffer[channelOffset++] = palette.rgb[1];
// eslint-disable-next-line prefer-destructuring
buffer[channelOffset++] = palette.rgb[2];
buffer[channelOffset++] = blankR;
buffer[channelOffset++] = blankG;
buffer[channelOffset++] = blankB;
}
}
}
@ -56,7 +55,7 @@ function addShrunkenSubtileToTile(
) {
const tileSize = TILE_SIZE;
const [dx, dy] = cell;
const chunkOffset = (dx + dy * subtilesInTile * tileSize / 4) * tileSize / 4;
const offset = (dx + dy * subtilesInTile * tileSize / 4) * tileSize / 4;
const target = tileSize / 4;
let tr;
let tg;
@ -65,7 +64,7 @@ function addShrunkenSubtileToTile(
let tmp;
const linePad = (tileSize * 3 - 1) * 3;
for (let row = 0; row < target; row += 1) {
let channelOffset = (chunkOffset + row * target * subtilesInTile) * 3;
let channelOffset = (offset + row * target * subtilesInTile) * 3;
const max = channelOffset + target * 3;
pos = row * tileSize * 12;
while (channelOffset < max) {
@ -81,6 +80,85 @@ function addShrunkenSubtileToTile(
}
}
function addShrunkenIndexedSubtilesToTile(
palette,
tileSize,
subtilesInTile,
cell,
inpTile,
buffer,
) {
const [dx, dy] = cell;
const subtileSize = tileSize / subtilesInTile;
const inpTileLength = inpTile.length;
const offset = (dx + dy * tileSize) * subtileSize;
const { rgb } = palette;
let tr;
let tg;
let tb;
let channelOffset;
let posA;
let posB;
let clr;
const linePad = (tileSize + 1) * (subtilesInTile - 1);
let amountFullRows = Math.floor(inpTileLength / subtilesInTile);
/*
* use available data
*/
for (let row = 0; row < amountFullRows; row += 1) {
channelOffset = (offset + row * tileSize) * 3;
const max = channelOffset + subtileSize * 3;
posA = row * tileSize * subtilesInTile;
posB = posA + linePad;
while (channelOffset < max) {
clr = (inpTile[posA] & 0x3F) * 3;
tr = rgb[clr++];
tg = rgb[clr++];
tb = rgb[clr];
posA += subtilesInTile;
clr = (inpTile[posB] & 0x3F) * 3;
buffer[channelOffset++] = (rgb[clr++] + tr) / 2;
buffer[channelOffset++] = (rgb[clr++] + tg) / 2;
buffer[channelOffset++] = (rgb[clr] + tb) / 2;
posB += subtilesInTile;
}
}
/*
* padding the rest
*/
[tr, tg, tb] = rgb;
if (inpTileLength % subtilesInTile) {
channelOffset = (offset + amountFullRows * tileSize) * 3;
const max = channelOffset + subtileSize * 3;
posA = amountFullRows * tileSize * subtilesInTile;
while (channelOffset < max) {
if (posA < inpTileLength) {
clr = (inpTile[posA] & 0x3F) * 3;
buffer[channelOffset++] = (rgb[clr++] + tr) / 2;
buffer[channelOffset++] = (rgb[clr++] + tg) / 2;
buffer[channelOffset++] = (rgb[clr] + tb) / 2;
posA += subtilesInTile;
} else {
buffer[channelOffset++] = tr;
buffer[channelOffset++] = tg;
buffer[channelOffset++] = tb;
}
}
amountFullRows += 1;
}
if (amountFullRows < subtileSize) {
for (let row = amountFullRows; row < subtileSize; row += 1) {
channelOffset = (offset + row * tileSize) * 3;
const max = channelOffset + subtileSize * 3;
while (channelOffset < max) {
buffer[channelOffset++] = tr;
buffer[channelOffset++] = tg;
buffer[channelOffset++] = tb;
}
}
}
}
/*
* @param subtilesInTile how many subtiles are in a tile (per dimension)
* @param cell where to add the tile [dx, dy]
@ -181,7 +259,7 @@ export async function createZoomTileFromChunk(
const [x, y] = cell;
const maxTiledZoom = getMaxTiledZoom(canvasSize);
const tileRGBBuffer = new Uint8Array(
TILE_SIZE * TILE_SIZE * TILE_ZOOM_LEVEL * TILE_ZOOM_LEVEL * 3,
TILE_SIZE * TILE_SIZE * 3,
);
const startTime = Date.now();
@ -207,8 +285,9 @@ export async function createZoomTileFromChunk(
na.push([dx, dy]);
continue;
}
addIndexedSubtiletoTile(
addShrunkenIndexedSubtilesToTile(
palette,
TILE_SIZE,
TILE_ZOOM_LEVEL,
[dx, dy],
chunk,
@ -219,19 +298,18 @@ export async function createZoomTileFromChunk(
if (na.length !== TILE_ZOOM_LEVEL * TILE_ZOOM_LEVEL) {
na.forEach((element) => {
deleteSubtilefromTile(TILE_SIZE, palette, TILE_ZOOM_LEVEL, element, tileRGBBuffer);
deleteSubtilefromTile(TILE_SIZE / TILE_ZOOM_LEVEL, palette, TILE_ZOOM_LEVEL, element, tileRGBBuffer);
});
const filename = tileFileName(canvasTileFolder, [maxTiledZoom - 1, x, y]);
try {
await sharp(Buffer.from(tileRGBBuffer.buffer), {
raw: {
width: TILE_SIZE * TILE_ZOOM_LEVEL,
height: TILE_SIZE * TILE_ZOOM_LEVEL,
width: TILE_SIZE,
height: TILE_SIZE,
channels: 3,
},
})
.resize(TILE_SIZE)
.png({ options: { compressionLevel: 6 } })
.toFile(filename);
} catch (error) {
@ -291,7 +369,7 @@ export async function createZoomedTile(
if (na.length !== TILE_ZOOM_LEVEL * TILE_ZOOM_LEVEL) {
na.forEach((element) => {
deleteSubtilefromTile(TILE_SIZE / 4, palette, TILE_ZOOM_LEVEL, element, tileRGBBuffer);
deleteSubtilefromTile(TILE_SIZE / TILE_ZOOM_LEVEL, palette, TILE_ZOOM_LEVEL, element, tileRGBBuffer);
});
const filename = tileFileName(canvasTileFolder, [z, x, y]);