Mirror repository for github

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"presets": [
"targets": {
"node": "current"
"plugins": [
["@babel/plugin-proposal-decorators", { "legacy": true }],
["@babel/plugin-proposal-class-properties", { "loose": true }],

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"extends": [
"plugins": [
"globals": {
"__DEV__": false
"env": {
"browser": true
"rules": {
"max-len": [1, 80, 2, {"ignoreComments": true}],
"no-bitwise": 0,
"no-plusplus" : "off",
"no-param-reassign": "off",

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.gitignore vendored Normal file
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# Created by https://www.gitignore.io/api/node,webstorm
### Node ###
# Logs
# Runtime data
# Directory for instrumented libs generated by jscoverage/JSCover
# Coverage directory used by tools like istanbul
# nyc test coverage
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
# Bower dependency directory (https://bower.io/)
# node-waf configuration
# Compiled binary addons (http://nodejs.org/api/addons.html)
# Dependency directories
# Typescript v1 declaration files
# Optional npm cache directory
# Optional eslint cache
# Optional REPL history
# Output of 'npm pack'
# Yarn Integrity file
# dotenv environment variables file
### WebStorm ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and Webstorm
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff:
# Sensitive or high-churn files:
# Gradle:
# Mongo Explorer plugin:
## File-based project format:
## Plugin-specific files:
# IntelliJ
# mpeltonen/sbt-idea plugin
# JIRA plugin
# Crashlytics plugin (for Android Studio and IntelliJ)
### WebStorm Patch ###
# Comment Reason: https://github.com/joeblau/gitignore.io/issues/186#issuecomment-215987721
# *.iml
# modules.xml
# .idea/misc.xml
# *.ipr
# End of https://www.gitignore.io/api/node,webstorm

API.md Normal file
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# API Websocket
This websocket provides unlimited access to many functions of the site, it is used for Discord Chat Bridge and Minecraft Bridge.
Websocket url:
Connection just possible with header:
Authorization: "Bearer APISOCKETKEY"
All requests are made as JSON encoded array.
### Subscribe to chat messages
```["sub", "chat"]```
All chat messages, except the once you send with `chat` or `mcchat`, will be sent to you in the form:
```["msg", name, message]```
### Subscribe to online user counter
```["sub", "online"]```
Online counter will be sent to you as typical binary packages all 15s
### Subscribe to pixel packages
```["sub", "pxl"]```
All pixels (including your own) will be sent to you as typical binary packages
### Set Pixel
```[ "setpxl", minecraftid, ip, x, y, clr ]```
(x, y, clr are integers, rest strings)
Sets a pixel with the according cooldown to minecraftid, ip. Minecraftid is optional, but ip is required if it is given. If both minecraftid and ip are null/None, the pixel will get set without cooldown check. No race condition checks are performed.
You will get a reply with:
```["retpxl", id, error, success, waitSeconds, coolDownSeconds]```
(id and error as strings, success as boolean, waitSeconds and coolDownSeconds as float)
ID is minecraftid, if given, else ip.
error is a message on error, else null.
success... self explanatory
waitSeconds is the current cooldown.
coolDownSeconds is the added cooldown (negative if pixel couldn't be set because max cooldown got reached)
### Minecraft Login notification
```["login", minecraftid, minecraftname, ip]```
You will get an answer back like:
```["mcme", minecraftid, waitSeconds, pixelplanetname]```
with pixelplanetname being null/None if there is no pixelplanet account linked to this minecraftid.
wait Seconds is the cooldown like in `retpixel` above.
### Minecraft LogOut notification
```["logout", minecraftid]```
### Send Chat Message from Minecraft
```["mcchat", minecraftname, message]```
(got an extra command because minecraftname gets resolved to linked pixelplanet user if possible)
### Send Chat Message
```["chat", name, message]```
(messages with the name "info" will be displayed as red notifications in the chat window)
### Link Minecraft Account to pixelplanet Account
```["linkacc", minecraftid, minecraftname, pixelplanetname]```
Immediate answer:
```["linkret", minecraftid, error]```
Error will be null/None if link request can get sent, else it will be a string with the reason why not, examples:
- "You are already verified to [name]"
- "Can not find user [name] on pixelplanet"
- "You already linked to other account [name]"
User will then be asked if he wants to link the account on pixelplanet.
Answer after accept/deny by user:
```["linkver", minecraftid, pixelplanetname, accepted]```
With accepted being either true or false. This will be sent to every client connected to the API websocket.
### Report online minecraft users
Send list of all online users in minecraft periodically (all 10 to 15min) to avoid getting out of sync.
```["userlst", [["minecraftid1", "minecraftname1"], ["minecraftid2", "minecraftname2"], ...]]```
### Minecraft TP request
If a user requests a tp in minecraft you get a message
```["mctp", "minecraftid", x, y]```

LICENSE Normal file
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not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
16. Limitation of Liability.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.}
Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
PixelCanvas Copyright (C) 2017 Rafael Arquero
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read

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# PixelPlanet.fun
Official repository of [pixelplanet.fun](http://www.pixelplanet.fun).
Just to the 2nd anniversary of r/space, pixelplanet takes pixelgames to a new level. Place pixels, create pixelart and fight faction wars on pixelplanet.fun.
Pixelplanet is a 65k x 65k large canvas that is a map of the world and can also be seen as 3d globe, you can place pixels where ever you want, build an island, take over another country with a flag or just create pixelart.
24 well chosen colors (decided by polls within the community) are available and you can place a pixel every 3s on an empty space, and 5s on an already set pixel. But pixels can be stacked up to a min, so you don't have to wait every time.
Pixelplanet receives regular updates and launches events, like a zero second cooldown day on r/place anniversary. We are driven by our community, because placing pixels is more fun together.
W, A, S, D, click and drag or pan: Move
Q, E or scroll or pinch: Zoom
Click or tab: Place Pixel
## Build
### Requriements
- [nodejs environment](https://nodejs.org/en/)
- [yarn](https://yarnpkg.com/lang/en/docs/install/#debian-stable)
- (optional) [babel-cli](https://www.npmjs.com/package/babel-cli) (`sudo npm install --global babel-cli`)
### Building
Make sure that you have rights to g++ (if not, run as root and then `chown username:username -R .` after build)
yarn install
yarn run build --release
All needed files to run it got created in `./build`
#### Note:
If yarn install fails with "unable to connect to github.com" set:
git config --global url.https://github.com/.insteadOf git://github.com/
## Run
### Requriements
- nodejs environment with [npm](https://www.npmjs.com/get-npm)
- (optional)[babel-cli](https://www.npmjs.com/package/babel-cli) (`npm install -g babel-cli`)
- [pm2](https://github.com/Unitech/pm2) (`npm install -g pm2`) as process manager and for logging
- [redis](https://redis.io/) as database for storgìng the canvas
- mysql or mariadb ([setup own user](https://www.digitalocean.com/community/tutorials/how-to-create-a-new-user-and-grant-permissions-in-mysql) and [create database](https://www.w3schools.com/SQl/sql_create_db.asp) for pixelplanet) for storing additional data like IP blacklist
### Configuration
Configuration takes place in the environment variables that are defined in ecosystem.yml
#### Neccessary Configuration
| Variable | Description | Example |
| HOSTURL | URL of the canvas | "http://localhost" |
| ASSET_SERVER | URL for assets | "http://localhost" |
| PORT | Port | 80 |
| REDIS_URL | URL:PORT of redis server | "http://localhost:6379" |
| MYSQL_HOST | MySql Host | "localhost" |
| MYSQL_USER | MySql User | "user" |
| MYSQL_PW | MySql Password | "password" |
| MYSQL_DATABASE | MySql Database | "pixelpladb" |
#### Optional Configuration
| Variable | Description | Example |
| USE_PROXYCHECK | Check users for Proxies | 0 |
| APISOCKET_KEY | Key for API Socket for SpecialAccess™ | "SDfasife3" |
| ADMIN_IDS | Ids of users with Admin rights | "1,12,3" |
| RECAPTCHA_SECRET | reCaptcha secret key | "asdieewff" |
| RECAPTCHA_SITEKEY | reCaptcha site key | "23ksdfssd" |
| RECAPTCHA_TIME | time in minutes between captchas | 30 |
| SESSION_SECRET | random sting for expression sessions | "ayylmao" |
- to be able to use USE_PROXYCHECK, you have to have an account on proxycheck.io or getipintel or another checker setup and you might set some proxies in `src/proxies.json` (before building) that get used for making proxycheck requests. Look into `src/isProxy.js` to see how things work, but keep in mind that this isn't neccessarily how pixelplanet.fun uses it.
- Admins are users with 0cd and access to `./admintools` for image-upload and whatever
- You can find out the id of a user by looking into the logs (i.e. `info: {ip} / {id} wants to place 2 in (1701, -8315)`) when he places a pixel or by checking the MySql Users database
#### Social Media
| Variable | Description |
| DISCORD_INVITE | Invite to discord server |
| GOOGLE_CLIENT_ID | values |
| VK_CLIENT_ID | with |
- The HTML for SocialMedia logins is in src/componets/UserAreaModal.js , delete stuff from there if you don't need it
- The HTML for the Help Screen is in src/components/HelpModal.js
Canvas specific configuartion like colors and cooldown is in `src/canvases.json` for all canvases.
The CanvasSize is expected to be a power of 4 (4096, 16384, 65536,...) and not smaller than 256.
bcd is base cooldown for unset pixels, pcd is cooldown for placing on top of others, cds is stacktime, req is the requirement to be allowed to set on canvas in total pixels placed. All the cooldown values are in ms.
The default configuration values can be seen in `src/core/config.js` and for the canvases in `src/core/constats.js`
### Running
1. Make sure that mysql and redis are running
3. Start with
pm2 start ecosystem.yml
Note: It might be neccessary to change the charset and collate of the sql colum names of table Users to support special character names, which can be done with the SQL command:
ALTER TABLE Users CONVERT TO CHARACTER SET utf8mb4 COLLATE 'utf8mb4_unicode_ci';
### Logging
logs are in ~/pm2/log/, you can view them with
pm2 log web
you can flush the logs with
pm2 log flush
### Stopping
pm2 stop web
### If using Cloudflare
In order to get the real IP and not use the cloudflare Proxy IP for placing pixels, we filter those out. The cloudflare IPs are in src/utils/cloudflareip.js and used in src/utils/ip.js. If for some reason cloudflare ads more IPs to it, you can see them at https://www.cloudflare.com/ips/ and add them.
If you use any other Reverse Proxy, you can define it's IPs there too.
### Auto-Start
To have the canvas with all it's components autostart at systemstart,
enable mysql, redis (and probably nginx if you use it) according to your system (`systemctl enable ...`)
And then setup pm2 startup with:
pm2 startup
(execute as the user that is running pixelplanet)
And follow the printed steps if needed. This will generate a systemctl service file `/etc/systemd/system/pm2-pixelplanet.service` and enable it. You will have to run `pm2 save` while the canvas is running to let pm2 know what to start.
To make sure that mysql and redis are up when pixelplanet starts, edit this service file and modify the lines:
After=network.target mysql.service redis.service
#### nginx auto-start issues
If nginx fails to auto start because the network is not propably up yet, add the line:
in `systemctl edit nginx.service`, which will create the file `/etc/systemd/system/nginx.service.d/override.conf`
### Development
Install packages that are just required for building with `yarn add --dev` others with `yarn add`

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# Utils and informations of current deployment
Files here might be very specific to the setup of pixelplanet.fun and might not be relevant for everyone
Basic nodejs script to print a message and a youtube video, used as a message while updating
Pixelplanet has its own git repository for deployment on the live system, if an commit get pushed to it, it will automatically build the canvas and deploy it and post update messages to discord. This hook is managing that on the server.
##Some notes:
Cloudflare Caching Setting `Broser Cache Expiration` should be set to `Respect Existing Headers` or it would default to 4h, which is unreasonable for chunks.
Additinally make sure that cachebreakers get blocked by setting Cloudflare Firewall rules to block empty query strings at least for chunks

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# This hook builds pixelplanet after a push, and deploys it
# If it is the production branch, it will deploy it on the life system, and other branch will get deployed to the dev-canvas (a second canvas that is running on the server)
# Update messages will get sent via the Webhooks to Discord
# To set up a server to use this, you have to go through the building steps manually first.
# This hook just builds the canvas, it does not install new yarn/npm packages if needed. So this has to be done manually first
# Also keep in mind that running a dev-canvas and a life canvas independently together on one server needs two redis installations.
# tl;dr: Don't just copy that script, try to know how that setup works first
#discord webhook for dev canvas
#discord webhook for production canvas
#folder for building the canvas (the git repository will get checkout there and the canvas will get buil thtere)
#folder for dev canvas
#folder for production canvas
#proxies.json path
while read oldrev newrev refname
branch=$(git rev-parse --symbolic --abbrev-ref $refname)
if [ "production" == "$branch" ]; then
GIT_WORK_TREE="$BUILDDIR" GIT_DIR="${BUILDDIR}/.git" git fetch --all
GIT_WORK_TREE="$BUILDDIR" GIT_DIR="${BUILDDIR}/.git" git reset --hard origin/production
curl -H "Content-Type: application/json" --data-binary '{ "username": "PixelPlanet Server", "avatar_url": "https://pixelplanet.fun/favicon.ico", "content": "Restarting canvas for Updates..." }' "$PWEBHOOK"
COMMITS=`git log --pretty=format:'- %s%b' $newrev ^$oldrev`
COMMITS=`echo "$COMMITS" | sed ':a;N;$!ba;s/\n/\\\n/g'`
echo "---BUILDING pixelplanet---"
cp "$PROXYFILE" ./
yarn run build --release
cp -r build/* "${PFOLDER}/"
#cp ecosystem-production.yml "${PFOLDER}/ecosystem.yml"
pm2 stop web
pm2 start ecosystem.yml
#make backup
tar -cvJf /backup/pixelplanet-src/pixelplanet-src-`date +%Y%m%d`.tar.xz --exclude=node_modules --exclude=.git -C "${BUILDDIR}/.." "pixelplanet-build"
#send update message to discord
curl -H "Content-Type: application/json" --data-binary '{ "username": "PixelPlanet Server", "avatar_url": "https://pixelplanet.fun/favicon.ico", "content": "...Done", "embeds": [{"title": "New Commits", "url": "https://pixelplanet.fun", "description": "'"$COMMITS"'", "color": 15258703}] }' "$PWEBHOOK"
pm2 stop web-dev
GIT_WORK_TREE="$BUILDDIR" GIT_DIR="${BUILDDIR}/.git" git fetch --all
GIT_WORK_TREE="$BUILDDIR" GIT_DIR="${BUILDDIR}/.git" git reset --hard "origin/$branch"
curl -H "Content-Type: application/json" --data-binary '{ "username": "PixelPlanet Server", "avatar_url": "https://pixelplanet.fun/favicon.ico", "content": "Restarting pixelplanet development canvas for update..." }' "$WEBHOOK"
COMMITS=`git log --pretty=format:'- %s%b' $newrev ^$oldrev`
COMMITS=`echo "$COMMITS" | sed ':a;N;$!ba;s/\n/\\\n/g'`
echo "---BUILDING pixelplanet---"
cp "$PROXYFILE" ./
nice -n 19 yarn run build --release
cp -r build/* "${DEVFOLDER}/"
#cp ecosystem-dev.yml "${DEVFOLDER}/ecosystem.yml"
pm2 start ecosystem.yml
curl -H "Content-Type: application/json" --data-binary '{ "username": "PixelPlanet Server", "avatar_url": "https://pixelplanet.fun/favicon.ico", "content": "...Done\nhttp://dev.pixelplanet.fun is now on branch '"$branch"'", "embeds": [{"title": "New Commits", "url": "https://pixelplanet.fun", "description": "'"$COMMITS"'", "color": 15258703}] }' "$WEBHOOK"

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# update.js
This is just a basic nodejs app that shows a html with a youtube video.
Can show it during downtimes when updating.

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<!DOCTYPE html>
h1 {
text-align: center;
p {
text-align: center;
.videoWrapper {
position: relative;
padding-bottom: 56.25%; /* 16:9 */
padding-top: 25px;
height: 0;
.videoWrapper iframe {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
<h1>We are updating...</h1>
<p>will be back soon</p>
<div class="videoWrapper">
<iframe width="560" height="349" src="https://www.youtube.com/embed/pNfTK39k55U" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

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const http = require('http');
const path = require('path');
const fileSystem = require('fs');
const hostname = '';
const port = 3000;
const file = 'update.html';
const server = http.createServer((req, res) => {
res.statusCode = 200;
res.setHeader('Content-Type', 'text/html; charset=UTF-8');
res.setHeader('Cache-Control', 'public, max-age=90');
var filePath = path.join(__dirname, file);
var readStream = fileSystem.createReadStream(filePath);
server.listen(port, hostname, () => {
console.log(`Server running at http://${hostname}:${port}/`);

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- script : ./build/web.js
name : 'web'
node_args: --nouse-idle-notification --expose-gc
HOSTURL: "http://localhost"
ASSET_SERVER: "http://localhost"
PORT: 80
REDIS_URL: 'redis://localhost:6379'
MYSQL_HOST: "localhost"
MYSQL_USER: "pixelplanet"
MYSQL_DATABASE: "pixelplanet"
MYSQL_PW: "sqlpassword"
SESSION_SECRET: "ayyylmao"

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"name": "PixelPlanet",
"version": "1.0.0",
"private": true,
"engines": {
"node": ">=10.18.0",
"npm": ">=6.13.4"
"description": "Unlimited planet canvas for placing pixels",
"main": "server.js",
"scripts": {
"build": "babel-node tools/run build",
"clean": "babel-node tools/run clean",
"lint:js": "eslint src",
"lint:css": "stylelint \"src/**/*.{css,less,scss,sss}\"",
"lint:staged": "lint-staged",
"lint": "yarn run lint:js && yarn run lint:css"
"author": "HF <hf@example.com>",
"browserslist": [
"last 2 versions",
"Firefox ESR",
"not ie <= 11"
"dependencies": {
"bcrypt": "^3.0.6",
"bluebird": "^3.5.0",
"body-parser": "^1.17.2",
"bufferutil": "^3.0.0",
"compression": "^1.7.3",
"connect-redis": "^3.3.0",
"cookie-parser": "^1.4.3",
"core-js": "^3.6.1",
"cors": "^2.8.4",
"etag": "^1.8.1",
"express": "^4.15.3",
"express-limiter": "^1.6.0",
"express-session": "^1.15.2",
"express-validator": "^3.2.0",
"global": "^4.3.2",
"hammerjs": "^2.0.8",
"http-proxy-agent": "^2.1.0",
"ip": "^1.1.5",
"ip-address": "^5.8.9",
"isomorphic-fetch": "^2.2.1",
"keycode": "^2.1.9",
"localforage": "^1.5.0",
"lumber-cli": "^1.3.1",
"morgan": "^1.8.2",
"multer": "^1.4.1",
"mysql2": "^1.3.6",
"node-sass": "^4.11.0",
"passport": "^0.4.0",
"passport-discord": "^0.1.2",
"passport-facebook": "^2.1.1",
"passport-google-oauth": "^1.0.0",
"passport-json": "^1.2.0",
"passport-reddit": "^0.2.4",
"passport-vkontakte": "^0.3.2",
"push.js": "1.0.9",
"react": "^16.9.0",
"react-dom": "^16.9.0",
"react-file-download": "^0.3.4",
"react-icons": "^3.7.0",
"react-modal": "^3.10.1",
"react-redux": "^7.1.1",
"react-responsive": "^8.0.1",
"react-stay-scrolled": "^7.0.0",
"react-toggle-button": "^2.1.0",
"redis": "^2.7.1",
"redlock": "^4.0.0",
"redux": "^4.0.4",
"redux-logger": "^3.0.6",
"redux-persist": "^6.0.0",
"redux-thunk": "^2.2.0",
"rimraf": "^2.6.1",
"sendmail": "^1.6.1",
"sequelize": "^5.19.2",
"sharp": "^0.21.3",
"startaudiocontext": "^1.2.1",
"sweetalert2": "^6.6.6",
"url-search-params-polyfill": "^7.0.0",
"validator": "^7.0.0",
"visibilityjs": "^1.2.4",
"winston": "^2.3.1",
"ws": "^7.1.2"
"devDependencies": {
"@babel/core": "^7.0.0",
"@babel/node": "^7.0.0",
"@babel/plugin-proposal-class-properties": "^7.0.0",
"@babel/plugin-proposal-decorators": "^7.0.0",
"@babel/plugin-proposal-do-expressions": "^7.0.0",
"@babel/plugin-proposal-export-default-from": "^7.0.0",
"@babel/plugin-proposal-export-namespace-from": "^7.0.0",
"@babel/plugin-proposal-function-bind": "^7.0.0",
"@babel/plugin-proposal-function-sent": "^7.0.0",
"@babel/plugin-proposal-json-strings": "^7.0.0",
"@babel/plugin-proposal-logical-assignment-operators": "^7.0.0",
"@babel/plugin-proposal-nullish-coalescing-operator": "^7.0.0",
"@babel/plugin-proposal-numeric-separator": "^7.0.0",
"@babel/plugin-proposal-optional-chaining": "^7.0.0",
"@babel/plugin-proposal-pipeline-operator": "^7.0.0",
"@babel/plugin-proposal-throw-expressions": "^7.0.0",
"@babel/plugin-syntax-dynamic-import": "^7.0.0",
"@babel/plugin-syntax-import-meta": "^7.0.0",
"@babel/plugin-transform-flow-strip-types": "^7.0.0",
"@babel/plugin-transform-react-constant-elements": "^7.6.3",
"@babel/plugin-transform-react-inline-elements": "^7.2.0",
"@babel/polyfill": "^7.7.0",
"@babel/preset-env": "^7.0.0",
"@babel/preset-flow": "^7.0.0",
"@babel/preset-react": "^7.0.0",
"assets-webpack-plugin": "^3.5.1",
"babel-eslint": "^10.0.3",
"babel-loader": "^8.0.6",
"babel-plugin-transform-react-pure-class-to-function": "^1.0.1",
"babel-plugin-transform-react-remove-prop-types": "^0.4.24",
"css-loader": "^0.28.4",
"eslint": "^4.11.0",
"eslint-config-airbnb": "^15.0.1",
"eslint-config-airbnb-base": "^11.2.0",
"eslint-plugin-flowtype": "^2.33.0",
"eslint-plugin-import": "^2.2.0",
"eslint-plugin-jsx-a11y": "^5.0.3",
"eslint-plugin-react": "^7.0.1",
"flow-bin": "^0.59.0",
"http-proxy": "^1.16.2",
"json-loader": "^0.5.4",
"react-hot-loader": "^4.12.14",
"react-svg-loader": "^3.0.3",
"sass-loader": "^7.1.0",
"style-loader": "^0.23.1",
"webpack": "^4.41.0",
"webpack-bundle-analyzer": "^2.8.2",
"webpack-dev-middleware": "^3.7.1",
"webpack-hot-middleware": "^2.18.0",
"write-file-webpack-plugin": "^4.0.2",
"yarn": "^1.17.3"

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Folder for videos, screenshots and thumbnails used to promote pixelplanet

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<?xml version="1.0" encoding="utf-8"?>
<!-- Please read: http://msdn.microsoft.com/en-us/library/ie/dn455106.aspx -->
<square70x70logo src="tile.png"/>
<square150x150logo src="tile.png"/>
<wide310x150logo src="tile-wide.png"/>
<square310x310logo src="tile.png"/>

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<svg id="Layer_1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 245 240"><style>.st0{fill:#7289DA;}</style><path class="st0" d="M104.4 103.9c-5.7 0-10.2 5-10.2 11.1s4.6 11.1 10.2 11.1c5.7 0 10.2-5 10.2-11.1.1-6.1-4.5-11.1-10.2-11.1zM140.9 103.9c-5.7 0-10.2 5-10.2 11.1s4.6 11.1 10.2 11.1c5.7 0 10.2-5 10.2-11.1s-4.5-11.1-10.2-11.1z"/><path class="st0" d="M189.5 20h-134C44.2 20 35 29.2 35 40.6v135.2c0 11.4 9.2 20.6 20.5 20.6h113.4l-5.3-18.5 12.8 11.9 12.1 11.2 21.5 19V40.6c0-11.4-9.2-20.6-20.5-20.6zm-38.6 130.6s-3.6-4.3-6.6-8.1c13.1-3.7 18.1-11.9 18.1-11.9-4.1 2.7-8 4.6-11.5 5.9-5 2.1-9.8 3.5-14.5 4.3-9.6 1.8-18.4 1.3-25.9-.1-5.7-1.1-10.6-2.7-14.7-4.3-2.3-.9-4.8-2-7.3-3.4-.3-.2-.6-.3-.9-.5-.2-.1-.3-.2-.4-.3-1.8-1-2.8-1.7-2.8-1.7s4.8 8 17.5 11.8c-3 3.8-6.7 8.3-6.7 8.3-22.1-.7-30.5-15.2-30.5-15.2 0-32.2 14.4-58.3 14.4-58.3 14.4-10.8 28.1-10.5 28.1-10.5l1 1.2c-18 5.2-26.3 13.1-26.3 13.1s2.2-1.2 5.9-2.9c10.7-4.7 19.2-6 22.7-6.3.6-.1 1.1-.2 1.7-.2 6.1-.8 13-1 20.2-.2 9.5 1.1 19.7 3.9 30.1 9.6 0 0-7.9-7.5-24.9-12.7l1.4-1.6s13.7-.3 28.1 10.5c0 0 14.4 26.1 14.4 58.3 0 0-8.5 14.5-30.6 15.2z"/></svg>


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public/facebooklogo.svg Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<!-- Creator: CorelDRAW X6 -->
<svg xmlns="http://www.w3.org/2000/svg" xml:space="preserve" width="14.2222in" height="14.2222in" version="1.1" style="shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd"
viewBox="0 0 14222 14222"
<style type="text/css">
.fil0 {fill:#1977F3;fill-rule:nonzero}
.fil1 {fill:#FEFEFE;fill-rule:nonzero}
<g id="Layer_x0020_1">
<metadata id="CorelCorpID_0Corel-Layer"/>
<path class="fil0" d="M14222 7111c0,-3927 -3184,-7111 -7111,-7111 -3927,0 -7111,3184 -7111,7111 0,3549 2600,6491 6000,7025l0 -4969 -1806 0 0 -2056 1806 0 0 -1567c0,-1782 1062,-2767 2686,-2767 778,0 1592,139 1592,139l0 1750 -897 0c-883,0 -1159,548 -1159,1111l0 1334 1972 0 -315 2056 -1657 0 0 4969c3400,-533 6000,-3475 6000,-7025z"/>
<path class="fil1" d="M9879 9167l315 -2056 -1972 0 0 -1334c0,-562 275,-1111 1159,-1111l897 0 0 -1750c0,0 -814,-139 -1592,-139 -1624,0 -2686,984 -2686,2767l0 1567 -1806 0 0 2056 1806 0 0 4969c362,57 733,86 1111,86 378,0 749,-30 1111,-86l0 -4969 1657 0z"/>


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public/favicon.ico Normal file

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public/go/Detector.js Normal file
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* @author alteredq / http://alteredqualia.com/
* @author mr.doob / http://mrdoob.com/
var Detector = {
canvas: !! window.CanvasRenderingContext2D,
webgl: ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(),
workers: !! window.Worker,
fileapi: window.File && window.FileReader && window.FileList && window.Blob,
getWebGLErrorMessage: function () {
var element = document.createElement( 'div' );
element.className = 'webgl-error';
if ( !this.webgl ) {
element.innerHTML = window.WebGLRenderingContext ? [
'Your graphics card does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation">WebGL</a>.<br />',
'Find out how to get it <a href="http://get.webgl.org/">here</a>.'
].join( '\n' ) : [
'Your browser does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation">WebGL</a>.<br/>',
'Find out how to get it <a href="http://get.webgl.org/">here</a>.'
].join( '\n' );
return element;
addGetWebGLMessage: function (parent ) {
parent.appendChild( Detector.getWebGLErrorMessage() );

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* @author Eberhard Graether / http://egraether.com/
THREE.TrackballControls = function ( object, domElement ) {
var _this = this;
this.object = object;
this.domElement = ( domElement !== undefined ) ? domElement : document;
// API
this.enabled = true;
this.screen = { width: 0, height: 0, offsetLeft: 0, offsetTop: 0 };
this.radius = ( this.screen.width + this.screen.height ) / 4;
this.rotateSpeed = 1.0;
this.zoomSpeed = 1.2;
this.panSpeed = 0.3;
this.noRotate = false;
this.noZoom = false;
this.noPan = false;
this.staticMoving = false;
this.dynamicDampingFactor = 0.2;
this.minDistance = 1.6;
this.maxDistance = 118.32;
this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
// internals
this.target = new THREE.Vector3();
var lastPosition = new THREE.Vector3();
var _state = STATE.NONE,
_prevState = STATE.NONE,