forked from ppfun/pixelplanet
we are stable
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50d28b0f17
commit
f20f5852aa
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@ -222,6 +222,8 @@ class Renderer3D extends Renderer {
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destructor() {
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destructor() {
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// TODO is still leaking memory
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// TODO is still leaking memory
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// eslint-disable-next-line max-len
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// https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects
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window.removeEventListener('resize', this.onWindowResize, false);
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window.removeEventListener('resize', this.onWindowResize, false);
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this.controls.dispose();
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this.controls.dispose();
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this.oobGeometry.dispose();
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this.oobGeometry.dispose();
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@ -345,7 +347,6 @@ class Renderer3D extends Renderer {
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z + renderDistance,
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z + renderDistance,
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);
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);
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const chunkMaxXY = canvasSize / THREE_TILE_SIZE;
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const chunkMaxXY = canvasSize / THREE_TILE_SIZE;
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// console.log(`Get ${xcMin} - ${xcMax} - ${zcMin} - ${zcMax}`);
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const curLoadedChunks = [];
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const curLoadedChunks = [];
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for (let zc = zcMin; zc <= zcMax; ++zc) {
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for (let zc = zcMin; zc <= zcMax; ++zc) {
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for (let xc = xcMin; xc <= xcMax; ++xc) {
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for (let xc = xcMin; xc <= xcMax; ++xc) {
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