adjust timings of socket health check

This commit is contained in:
HF 2022-07-03 22:31:38 +02:00
parent bb89d6e55b
commit 09157955fa
3 changed files with 4 additions and 10 deletions

View File

@ -60,7 +60,7 @@ class SocketClient extends EventEmitter {
checkHealth() {
if (this.readyState === WebSocket.OPEN) {
const now = Date.now();
if (now - 20000 > this.timeLastPing) {
if (now - 25000 > this.timeLastPing) {
// server didn't send anything, probably dead
console.log('Server is silent, killing websocket');
this.readyState = WebSocket.CLOSING;
@ -213,22 +213,16 @@ class SocketClient extends EventEmitter {
const data = new DataView(buffer);
const opcode = data.getUint8(0);
this.timeLastPing = Date.now();
switch (opcode) {
case PixelUpdate.OP_CODE:
this.emit('pixelUpdate', PixelUpdate.hydrate(data));
break;
case PixelReturn.OP_CODE:
/*
* using online counter and pxlReturn as sign-of-life ping
*/
this.timeLastPing = Date.now();
this.emit('pixelReturn', PixelReturn.hydrate(data));
break;
case OnlineCounter.OP_CODE:
/*
* using online counter and pxlReturn as sign-of-life ping
*/
this.timeLastPing = Date.now();
this.emit('onlineCounter', OnlineCounter.hydrate(data));
break;
case CoolDownPacket.OP_CODE:

View File

@ -348,7 +348,7 @@ class SocketServer {
}
checkHealth() {
const ts = Date.now() - 120 * 1000;
const ts = Date.now() - 60 * 1000;
this.wss.clients.forEach((ws) => {
if (
ws.readyState === WebSocket.OPEN

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